About Me

me

Hi, I'm Thibaut Andrieu, a multirole software engineer with a strong appetite for C++, real-time rendering, and scientific data processing.

I started my early career as a trainee in CEA, and then Thales. After a year working on cancer research for a small company, I ended up in the OpenInventor rendering engine, first as a developer, then as a tech lead, architect, project manager, and whatever job title there was in the organigram. 10 years and 2 acquisitions later, I joined the Cryo-TEM team, doing image processing workflows for Thermo Fisher Scientific company.

I now work for SLB Company doing geological data visualization and refocus on my main interest: 3D data visualization and high-performance processing. 🚀

Publications

  • Eurographics Symposium on Rendering Bordeaux 2026: Application of Implicit Surface and Signed Distance Field to Wellbore Data Visualization. Paper, Talk

  • ACM SIGGRAPH San Francisco 2026: Application of Implicit Surface and Signed Distance Field to Wellbore Data Visualization. Poster

  • Agile Tour Montpellier 2023: De l'origine des architectures logicielles, ou comment concevoir une architecture agile. Talk

  • Roman de science fiction La Cité des Chats: Kobo, Kindle

  • Agile Tour Bordeaux 2021: Comment (ne pas) refactorer un kernel. Talk

  • NVidia GTC 2013: Adaptive Refinement of GPU Volume Ray-Casting. Slides